"LightmappedGeneric"
{
	"$basetexture" "steel/metal_modular_floor001"
	"$surfaceprop" "metal"
	"%keywords" "portal"
	"%noportal" 1

	"$envmap" "env_cubemap"
	"$normalmapalphaenvmapmask" 1
	"$envmapcontrast" 1
	"$envmapsaturation" 1
	"$envmaptint" "[0.6 0.5 0.5]"
	"$bumpmap" "steel/metal_modular_floor001_height-ssbump"
	"$ssbump" "1"

	"$reflectivity" "[ .35 .30 .27 ]" //this is a artificial radiosity boost

}
