"VertexLitGeneric"
{
	"$baseTexture" "models\props_bts/glados_ball_01"
	"envmap" "env_cubemap"
        "$selfillum" 1
	"$surfaceprop"	"metal"
	"$bumpmap"	"models/props_bts/glados_ball_normal"
	//phong properties
	"$phong"	"1"
	"$phongboost"	"0.6"
	"$phongexponenttexture"	"models/props_bts/glados_ball_exponent"
	"$phongfresnelranges"	"[1 1.5 2]"








}