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Blue Portals Chamber 05 - by reepblue
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Hi everyone!

I was so disapointed in 04 on how short and lame it was that I wanted to make 05 bigger and better. 05 is the biggest map in the 
BP series to date (January 2010) and this will be the max on how large BP maps will go. I'm more of a fan of small maps with complex puzzles.
I was also gonna wait till the mod version to put an AI into the maps but I felt it was needed in 05. Well, it was till it became too 
much of a  bother to the gameplay so I left the intro and other small things Lastly, I did a small update to the textures. I added bumpmapping but does not show up 
that much in game. I really don't mind it now, but once I start working on "something else" I would like to recieve help. But now,
happy what I got. 

This map introduces the Hyper Cube, and the Fizzle Magnet while expanding on other elements. 

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How To install
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Just drag and drop the files in the right folders. (Maps to Maps, Models to Models, etc.) If you don't have any of the folders,
make them or grag and drop them from the 7z file. 

If you still have Blue Portals 00 - 04 installed, all you really need is maps, sounds and scripts. (And materials/reepblue_bp if you 
want the 'updated' textures installed) 

I made a last minuite music change so thats why DeepFix is actually Drifting. Thanks for Naulziator for letting me use his music 
and everyone else (who I forgot there names by now :D) for the help they have been! 

v 1.0 realsed January 2010. . .

