"Refract"
{
	$model 1
	$refractamount 0
	$REFRACTTINT "[0 .5 1]"
	$scale "[1 1]"
	$dudvmap glass/glass_normal
	$normalmap glass/glass_normal
	$surfaceprop glass

	$envmap env_cubemap
	$envmapsaturation "[1 1 1]"
	$envmaptint	"[ .4 .2 0 ]"

	"<dx90"
	{
		$fallbackmaterial HMW_basic/glasswindow_filter_blue_dx8
	}
}
