"LightmappedGeneric"
{
	"$basetexture" "Glass/refract01_dx8"
	$color "[ 1 .05 0 ]"
	"$surfaceprop" "glass"
	"%keywords" "HMW"

	//"$envmap" "env_cubemap"
	//"$envmaptint" "[.07 .00 .00]"

	//"$additive" "1"
	"$translucent" 1
	"$nocull" "1"
}
