"VertexLitGeneric"
{
	"$basetexture" "plastic/plasticwall002a"

	"$envmap" "env_cubemap"
	"$envmaptint" "[ .03 .03 .03 ]"
	"$envmapcontrast" 0.5
	"$envmapsaturation" 1

	"VertexLitGeneric_HDR_DX9"
	{
		"$bumpmap" "plastic/plasticwall001a_normal"
	}

	"VertexLitGeneric_DX9"
	{
		"$bumpmap" "plastic/plasticwall001a_normal"
	}

	"VertexLitGeneric_DX8"
	{
		"$bumpmap" "plastic/plasticwall001a_normal"
		"$nodiffusebumplighting" 1
	}

	"VertexLitGeneric_NoBump_DX8"
	{
		"$basetexture" "plastic/plasticwall001a"
	}
}
