"LightmappedGeneric"
{
	// Red version of the medium-dark plastic material in Portal.

	$basetexture			plastic/plasticwall001b
	$envmap				env_cubemap
	$color				"[ 1 .05 0 ]"
	$envmaptint			"[ .03 .00 .00 ]"
	$envmapcontrast			0.5
	$envmapsaturation		1

	%keywords			HMW

	"LightmappedGeneric_HDR_DX9"
	{
		$bumpmap		plastic/plasticwall001b_normal
	}

	"LightmappedGeneric_DX8"
	{
		$bumpmap		plastic/plasticwall001b_normal
		$nodiffusebumplighting	1
	}

	"LightmappedGeneric_NoBump_DX8"
	{
		$basetexture		plastic/plasticwall001b
	}
}
