"LightmappedGeneric"
{
	// Glass version of the nodraw texture.
	// Used on the reverse side of glass panes with a "nocull" texture,
	// to prevent players from placing a portal there.

	$basetexture	Tools/toolsnodraw
	$translucent	1
	$alpha		0.3
	%compilenodraw	1
	$surfaceprop	glass
	%keywords	HMW
}
