"VertexLitGeneric"
{
	// material for laser bridge heads

	$basetexture	HMW_props/laser_bridge_head
	$selfillum	1
	$bumpmap	HMW_props/laser_bridge_head_n
	$envmap		env_cubemap
	$envmaptint	"[0.7 0.7 0.7]"
	$normalmapalphaenvmapmask 1

	$surfaceprop	metal
}
