"LightmappedGeneric"
{
	"$basetexture" "lp_hurricaaane/light_squarecool"
	"$surfaceprop" "glass"
	"$envmap" "env_cubemap"
	"$envmapcontrast" 1
	"$envmapsaturation" 1
	"$envmaptint" "[ .5 .5 .5]"
	"$selfillum" 1
	"$nodecal" 1
	"%keywords" "hurricaaane"
}