//dm_studio by Iggy and Hurricaaane
//scatobeerz

//This is a custom-map soundscape file.
//It is not in the manifest file and don't even need to be in it.
//It will be auto-associated with the map.

//Ceci est un fichier soundscape d'une map non-officielle.
//Il n'est pas dans le fichier soundscape manifest.
//Il sera auto-associé à la map

// http://developer.valvesoftware.com/wiki/Soundscapes

"LogicPortals.GenericTestChamber"
{
    "dsp"	"1"
	"playlooping"
	{
		"wave"		"ambient/levels/citadel/citadel_drone_loop3.wav"
		"pitch"		"100"
		"volume"	"0.1"
	}
	"playrandom"
	{
		"pitch"			"90,110"
		"volume"		"0.1"
		"time"			"5,15"
		"rndwave"
		{
			"wave"	"ambient/machines/combine_terminal_idle1.wav"
			"wave"	"ambient/machines/combine_terminal_idle2.wav"
			"wave"	"ambient/machines/combine_terminal_idle4.wav"
		}
	}
	"playrandom"
	{
		"pitch"		"150,175"
		"volume"	"0.15"
		"time"		"3,9"
		"rndwave"
		{
			"wave"	"physics/metal/metal_box_strain1.wav"
			"wave"	"physics/metal/metal_box_strain2.wav"
			"wave"	"physics/metal/metal_box_strain3.wav"
			"wave"	"physics/metal/metal_box_strain4.wav" 
		}
	}
	"playrandom"
	{
		"pitch"		"20,300"
		"volume"	"0.2"
		"time"		"5,10"
		"rndwave"
		{
			"wave"	"weapons/portalgun/portal_open1.wav"
			"wave"	"weapons/portalgun/portal_open2.wav"
			"wave"	"weapons/portalgun/portal_open3.wav"
			"wave"	"weapons/portalgun/portal_close2.wav" 
		}
	}
	"playrandom"
	{
		"pitch"		"80,140"
		"volume"	"0.1"
		"time"		"4"
		"rndwave"
		{
			"wave"	"ambient/machines/thumper_hit.wav"
		}
	}
}

"LogicPortals.FlashChamber"
{
	"dsp""	1"
	"playlooping"
	{
		"wave"		"ambient\levels\citadel\citadel_drone_loop5.wav"
		"pitch"		"150"
		"volume"	"0.5"
	}
	"playrandom"
	{
		"pitch"		"80,140"
		"volume"	"0.3"
		"time"		"7,20"
		"rndwave"
		{
			"wave"	"ambient/levels/citadel/portal_beam_shoot1.wav"
			"wave"	"ambient/levels/citadel/portal_beam_shoot2.wav"
			"wave"	"ambient/levels/citadel/portal_beam_shoot3.wav"
			"wave"	"ambient/levels/citadel/portal_beam_shoot4.wav"
			"wave"	"ambient/levels/citadel/portal_beam_shoot5.wav"
			"wave"	"ambient/levels/citadel/portal_beam_shoot6.wav"
		}
	}
}