"LightmappedGeneric"
{
	"$basetexture" "lp_hurricaaane/env_aperturehole"
	"$surfaceprop" "glass"
	"%keywords" "portal"

	"$envmap" "env_cubemap"
	"$envmaptint" "[.20 .30 .35]"

	"$additive" "1"
	"$translucent" 1
	"$nocull" "1"
}
