"VertexLitGeneric"
{
	"$baseTexture" "models\props\metal_box_skin003"


	"$bumpmap" "models\props\Metal_box_normal"
	"$phong" "1"
	"$phongexponenttexture" "models\props\Metal_box_exponent"

	
	"$phongboost" "10"	
	"$lightwarptexture" "models\props\Metal_box_lightwarp"
	"$phongfresnelranges"	"[5 1 2]"

//	"$envmap" "env_cubemap"
//  "$normalmapalphaenvmapmask" 1

  	"$selfillum" 1
}